Files
icehrm/web/node_modules/rc-table/es/hooks/useFrame.js
2020-05-20 18:47:29 +02:00

74 lines
3.0 KiB
JavaScript

function _slicedToArray(arr, i) { return _arrayWithHoles(arr) || _iterableToArrayLimit(arr, i) || _unsupportedIterableToArray(arr, i) || _nonIterableRest(); }
function _nonIterableRest() { throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method."); }
function _unsupportedIterableToArray(o, minLen) { if (!o) return; if (typeof o === "string") return _arrayLikeToArray(o, minLen); var n = Object.prototype.toString.call(o).slice(8, -1); if (n === "Object" && o.constructor) n = o.constructor.name; if (n === "Map" || n === "Set") return Array.from(n); if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray(o, minLen); }
function _arrayLikeToArray(arr, len) { if (len == null || len > arr.length) len = arr.length; for (var i = 0, arr2 = new Array(len); i < len; i++) { arr2[i] = arr[i]; } return arr2; }
function _iterableToArrayLimit(arr, i) { if (typeof Symbol === "undefined" || !(Symbol.iterator in Object(arr))) return; var _arr = []; var _n = true; var _d = false; var _e = undefined; try { for (var _i = arr[Symbol.iterator](), _s; !(_n = (_s = _i.next()).done); _n = true) { _arr.push(_s.value); if (i && _arr.length === i) break; } } catch (err) { _d = true; _e = err; } finally { try { if (!_n && _i["return"] != null) _i["return"](); } finally { if (_d) throw _e; } } return _arr; }
function _arrayWithHoles(arr) { if (Array.isArray(arr)) return arr; }
import { useRef, useState, useEffect } from 'react';
import raf from 'raf';
export function useFrameState(defaultState) {
var stateRef = useRef(defaultState);
var _useState = useState({}),
_useState2 = _slicedToArray(_useState, 2),
forceUpdate = _useState2[1];
var timeoutRef = useRef(null);
var updateBatchRef = useRef([]);
function setFrameState(updater) {
if (timeoutRef.current === null) {
updateBatchRef.current = [];
timeoutRef.current = raf(function () {
updateBatchRef.current.forEach(function (batchUpdater) {
stateRef.current = batchUpdater(stateRef.current);
});
timeoutRef.current = null;
forceUpdate({});
});
}
updateBatchRef.current.push(updater);
}
useEffect(function () {
return function () {
raf.cancel(timeoutRef.current);
};
}, []);
return [stateRef.current, setFrameState];
}
/** Lock frame, when frame pass reset the lock. */
export function useTimeoutLock(defaultState) {
var frameRef = useRef(defaultState);
var timeoutRef = useRef(null);
function cleanUp() {
window.clearTimeout(timeoutRef.current);
}
function setState(newState) {
frameRef.current = newState;
cleanUp();
timeoutRef.current = window.setTimeout(function () {
frameRef.current = null;
timeoutRef.current = null;
}, 100);
}
function getState() {
return frameRef.current;
}
useEffect(function () {
return cleanUp;
}, []);
return [setState, getState];
}