Files
icehrm/web/node_modules/rc-tree/es/Tree.d.ts
2020-05-20 18:47:29 +02:00

262 lines
10 KiB
TypeScript

import * as React from 'react';
import PropTypes from 'prop-types';
import { DataNode, IconType, Key, FlattenNode, DataEntity, EventDataNode, NodeInstance, ScrollTo } from './interface';
import { NodeListRef } from './NodeList';
interface CheckInfo {
event: 'check';
node: EventDataNode;
checked: boolean;
nativeEvent: MouseEvent;
checkedNodes: DataNode[];
checkedNodesPositions?: {
node: DataNode;
pos: string;
}[];
halfCheckedKeys?: Key[];
}
export interface TreeProps {
prefixCls: string;
className?: string;
style?: React.CSSProperties;
focusable?: boolean;
tabIndex?: number;
children?: React.ReactNode;
treeData?: DataNode[];
showLine?: boolean;
showIcon?: boolean;
icon?: IconType;
selectable?: boolean;
disabled?: boolean;
multiple?: boolean;
checkable?: boolean | React.ReactNode;
checkStrictly?: boolean;
draggable?: boolean;
defaultExpandParent?: boolean;
autoExpandParent?: boolean;
defaultExpandAll?: boolean;
defaultExpandedKeys?: Key[];
expandedKeys?: Key[];
defaultCheckedKeys?: Key[];
checkedKeys?: Key[] | {
checked: Key[];
halfChecked: Key[];
};
defaultSelectedKeys?: Key[];
selectedKeys?: Key[];
onFocus?: React.FocusEventHandler<HTMLDivElement>;
onBlur?: React.FocusEventHandler<HTMLDivElement>;
onKeyDown?: React.KeyboardEventHandler<HTMLDivElement>;
onClick?: (e: React.MouseEvent, treeNode: EventDataNode) => void;
onDoubleClick?: (e: React.MouseEvent, treeNode: EventDataNode) => void;
onExpand?: (expandedKeys: Key[], info: {
node: EventDataNode;
expanded: boolean;
nativeEvent: MouseEvent;
}) => void;
onCheck?: (checked: {
checked: Key[];
halfChecked: Key[];
} | Key[], info: CheckInfo) => void;
onSelect?: (selectedKeys: Key[], info: {
event: 'select';
selected: boolean;
node: EventDataNode;
selectedNodes: DataNode[];
nativeEvent: MouseEvent;
}) => void;
onLoad?: (loadedKeys: Key[], info: {
event: 'load';
node: EventDataNode;
}) => void;
loadData?: (treeNode: EventDataNode) => Promise<void>;
loadedKeys?: Key[];
onMouseEnter?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onMouseLeave?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onRightClick?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onDragStart?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onDragEnter?: (info: {
event: React.MouseEvent;
node: EventDataNode;
expandedKeys: Key[];
}) => void;
onDragOver?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onDragLeave?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onDragEnd?: (info: {
event: React.MouseEvent;
node: EventDataNode;
}) => void;
onDrop?: (info: {
event: React.MouseEvent;
node: EventDataNode;
dragNode: EventDataNode;
dragNodesKeys: Key[];
dropPosition: number;
dropToGap: boolean;
}) => void;
/**
* Used for `rc-tree-select` only.
* Do not use in your production code directly since this will be refactor.
*/
onActiveChange?: (key: Key) => void;
filterTreeNode?: (treeNode: EventDataNode) => boolean;
motion?: any;
switcherIcon?: IconType;
height?: number;
itemHeight?: number;
virtual?: boolean;
}
interface TreeState {
keyEntities: Record<Key, DataEntity>;
selectedKeys: Key[];
checkedKeys: Key[];
halfCheckedKeys: Key[];
loadedKeys: Key[];
loadingKeys: Key[];
expandedKeys: Key[];
dragging: boolean;
dragNodesKeys: Key[];
dragOverNodeKey: Key;
dropPosition: number;
treeData: DataNode[];
flattenNodes: FlattenNode[];
focused: boolean;
activeKey: Key;
prevProps: TreeProps;
}
declare class Tree extends React.Component<TreeProps, TreeState> {
static propTypes: {
prefixCls: PropTypes.Requireable<string>;
className: PropTypes.Requireable<string>;
style: PropTypes.Requireable<object>;
tabIndex: PropTypes.Requireable<string | number>;
children: PropTypes.Requireable<any>;
treeData: PropTypes.Requireable<any[]>;
showLine: PropTypes.Requireable<boolean>;
showIcon: PropTypes.Requireable<boolean>;
icon: PropTypes.Requireable<PropTypes.ReactNodeLike>;
selectable: PropTypes.Requireable<boolean>;
disabled: PropTypes.Requireable<boolean>;
multiple: PropTypes.Requireable<boolean>;
checkable: PropTypes.Requireable<PropTypes.ReactNodeLike>;
checkStrictly: PropTypes.Requireable<boolean>;
draggable: PropTypes.Requireable<boolean>;
defaultExpandParent: PropTypes.Requireable<boolean>;
autoExpandParent: PropTypes.Requireable<boolean>;
defaultExpandAll: PropTypes.Requireable<boolean>;
defaultExpandedKeys: PropTypes.Requireable<(string | number)[]>;
expandedKeys: PropTypes.Requireable<(string | number)[]>;
defaultCheckedKeys: PropTypes.Requireable<(string | number)[]>;
checkedKeys: PropTypes.Requireable<object>;
defaultSelectedKeys: PropTypes.Requireable<(string | number)[]>;
selectedKeys: PropTypes.Requireable<(string | number)[]>;
onClick: PropTypes.Requireable<(...args: any[]) => any>;
onDoubleClick: PropTypes.Requireable<(...args: any[]) => any>;
onExpand: PropTypes.Requireable<(...args: any[]) => any>;
onCheck: PropTypes.Requireable<(...args: any[]) => any>;
onSelect: PropTypes.Requireable<(...args: any[]) => any>;
onLoad: PropTypes.Requireable<(...args: any[]) => any>;
loadData: PropTypes.Requireable<(...args: any[]) => any>;
loadedKeys: PropTypes.Requireable<(string | number)[]>;
onMouseEnter: PropTypes.Requireable<(...args: any[]) => any>;
onMouseLeave: PropTypes.Requireable<(...args: any[]) => any>;
onRightClick: PropTypes.Requireable<(...args: any[]) => any>;
onDragStart: PropTypes.Requireable<(...args: any[]) => any>;
onDragEnter: PropTypes.Requireable<(...args: any[]) => any>;
onDragOver: PropTypes.Requireable<(...args: any[]) => any>;
onDragLeave: PropTypes.Requireable<(...args: any[]) => any>;
onDragEnd: PropTypes.Requireable<(...args: any[]) => any>;
onDrop: PropTypes.Requireable<(...args: any[]) => any>;
filterTreeNode: PropTypes.Requireable<(...args: any[]) => any>;
motion: PropTypes.Requireable<object>;
switcherIcon: PropTypes.Requireable<PropTypes.ReactNodeLike>;
};
static defaultProps: {
prefixCls: string;
showLine: boolean;
showIcon: boolean;
selectable: boolean;
multiple: boolean;
checkable: boolean;
disabled: boolean;
checkStrictly: boolean;
draggable: boolean;
defaultExpandParent: boolean;
autoExpandParent: boolean;
defaultExpandAll: boolean;
defaultExpandedKeys: any[];
defaultCheckedKeys: any[];
defaultSelectedKeys: any[];
};
static TreeNode: React.FC<import("./TreeNode").TreeNodeProps>;
delayedDragEnterLogic: Record<Key, number>;
state: TreeState;
dragNode: NodeInstance;
listRef: React.RefObject<NodeListRef>;
static getDerivedStateFromProps(props: TreeProps, prevState: TreeState): Partial<TreeState>;
onNodeDragStart: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: NodeInstance) => void;
/**
* [Legacy] Select handler is less small than node,
* so that this will trigger when drag enter node or select handler.
* This is a little tricky if customize css without padding.
* Better for use mouse move event to refresh drag state.
* But let's just keep it to avoid event trigger logic change.
*/
onNodeDragEnter: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: NodeInstance) => void;
onNodeDragOver: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: NodeInstance) => void;
onNodeDragLeave: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: NodeInstance) => void;
onNodeDragEnd: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: NodeInstance) => void;
onNodeDrop: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: NodeInstance) => void;
cleanDragState: () => void;
onNodeClick: (e: React.MouseEvent<HTMLDivElement, MouseEvent>, treeNode: EventDataNode) => void;
onNodeDoubleClick: (e: React.MouseEvent<HTMLDivElement, MouseEvent>, treeNode: EventDataNode) => void;
onNodeSelect: (e: React.MouseEvent<HTMLDivElement, MouseEvent>, treeNode: EventDataNode) => void;
onNodeCheck: (e: React.MouseEvent<HTMLDivElement, MouseEvent>, treeNode: EventDataNode, checked: boolean) => void;
onNodeLoad: (treeNode: EventDataNode) => Promise<unknown>;
onNodeExpand: (e: React.MouseEvent<HTMLDivElement, MouseEvent>, treeNode: EventDataNode) => Promise<void>;
onNodeMouseEnter: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: EventDataNode) => void;
onNodeMouseLeave: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: EventDataNode) => void;
onNodeContextMenu: (event: React.MouseEvent<HTMLDivElement, MouseEvent>, node: EventDataNode) => void;
onFocus: React.FocusEventHandler<HTMLDivElement>;
onBlur: React.FocusEventHandler<HTMLDivElement>;
getTreeNodeRequiredProps: () => {
expandedKeys: (string | number)[];
selectedKeys: (string | number)[];
loadedKeys: (string | number)[];
loadingKeys: (string | number)[];
checkedKeys: (string | number)[];
halfCheckedKeys: (string | number)[];
dragOverNodeKey: string | number;
dropPosition: number;
keyEntities: Record<string | number, DataEntity>;
};
onActiveChange: (newActiveKey: string | number) => void;
getActiveItem: () => FlattenNode;
offsetActiveKey: (offset: number) => void;
onKeyDown: React.KeyboardEventHandler<HTMLDivElement>;
/**
* Only update the value which is not in props
*/
setUncontrolledState: (state: Partial<TreeState>, atomic?: boolean, forceState?: Partial<TreeState>) => void;
scrollTo: ScrollTo;
render(): JSX.Element;
}
export default Tree;