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111
web/node_modules/hammerjs/tests/unit/test_require_failure.js
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111
web/node_modules/hammerjs/tests/unit/test_require_failure.js
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var el,
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hammer,
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pressPeriod = 200,
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pressThreshold = 20,
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pressCount = 0,
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panStartCount = 0,
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swipeCount = 0;
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module('Require Failure ( Swipe & Press )', {
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setup: function() {
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el = utils.createHitArea();
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hammer = new Hammer(el, {recognizers: []});
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var swipe = new Hammer.Swipe({threshold: 1});
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var press = new Hammer.Press({time: pressPeriod, threshold: pressThreshold});
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hammer.add(swipe);
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hammer.add(press);
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swipe.recognizeWith(press);
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press.requireFailure(swipe);
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pressCount = 0;
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swipeCount = 0;
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hammer.on('press', function() {
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pressCount++;
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});
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hammer.on('swipe', function() {
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swipeCount++;
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});
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},
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teardown: function() {
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hammer.destroy();
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}
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});
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asyncTest('When swipe does not recognize the gesture, a press gesture can be fired', function() {
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expect(1);
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utils.dispatchTouchEvent(el, 'start', 50, 50);
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setTimeout(function() {
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start();
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equal(pressCount, 1);
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}, pressPeriod + 100);
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});
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asyncTest('When swipe does recognize the gesture, a press gesture cannot be fired', function() {
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expect(2);
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Simulator.gestures.swipe(el, null, function() {
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start();
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ok(swipeCount > 0, 'swipe gesture should be recognizing');
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equal(pressCount, 0, 'press gesture should not be recognized because swipe gesture is recognizing');
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});
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});
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module('Require Failure ( Pan & Press )', {
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setup: function() {
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el = document.createElement('div');
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document.body.appendChild(el);
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hammer = new Hammer(el, {recognizers: []});
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var pan = new Hammer.Pan({threshold: 1});
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var press = new Hammer.Press({time: pressPeriod, threshold: pressThreshold});
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hammer.add([pan, press]);
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pan.recognizeWith(press);
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press.requireFailure(pan);
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pressCount = 0;
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panStartCount = 0;
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hammer.on('press', function() {
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pressCount++;
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});
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hammer.on('panstart', function() {
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panStartCount++;
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});
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},
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teardown: function() {
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document.body.removeChild(el);
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hammer.destroy();
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}
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});
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asyncTest('When pan does not recognize the gesture, a press gesture can be fired', function() {
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expect(1);
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utils.dispatchTouchEvent(el, 'start', 50, 50);
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setTimeout(function() {
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start();
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equal(pressCount, 1);
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}, pressPeriod + 100);
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});
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asyncTest('When pan recognizes the gesture, a press gesture cannot be fired', function() {
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expect(2);
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utils.dispatchTouchEvent(el, 'start', 50, 50);
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utils.dispatchTouchEvent(el, 'move', 50 + pressThreshold / 4, 50);
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setTimeout(function() {
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start();
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ok(panStartCount > 0, 'pan gesture should be recognizing');
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equal(pressCount, 0, 'press gesture should not be recognized because pan gesture is recognizing');
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}, pressPeriod + 100);
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});
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