Latest updates from IceHrmPro
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128
web/node_modules/hammerjs/src/hammer.js
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128
web/node_modules/hammerjs/src/hammer.js
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/**
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* Simple way to create a manager with a default set of recognizers.
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* @param {HTMLElement} element
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* @param {Object} [options]
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* @constructor
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*/
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function Hammer(element, options) {
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options = options || {};
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options.recognizers = ifUndefined(options.recognizers, Hammer.defaults.preset);
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return new Manager(element, options);
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}
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/**
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* @const {string}
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*/
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Hammer.VERSION = '{{PKG_VERSION}}';
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/**
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* default settings
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* @namespace
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*/
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Hammer.defaults = {
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/**
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* set if DOM events are being triggered.
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* But this is slower and unused by simple implementations, so disabled by default.
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* @type {Boolean}
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* @default false
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*/
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domEvents: false,
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/**
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* The value for the touchAction property/fallback.
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* When set to `compute` it will magically set the correct value based on the added recognizers.
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* @type {String}
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* @default compute
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*/
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touchAction: TOUCH_ACTION_COMPUTE,
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/**
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* @type {Boolean}
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* @default true
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*/
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enable: true,
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/**
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* EXPERIMENTAL FEATURE -- can be removed/changed
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* Change the parent input target element.
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* If Null, then it is being set the to main element.
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* @type {Null|EventTarget}
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* @default null
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*/
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inputTarget: null,
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/**
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* force an input class
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* @type {Null|Function}
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* @default null
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*/
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inputClass: null,
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/**
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* Default recognizer setup when calling `Hammer()`
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* When creating a new Manager these will be skipped.
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* @type {Array}
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*/
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preset: [
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// RecognizerClass, options, [recognizeWith, ...], [requireFailure, ...]
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[RotateRecognizer, {enable: false}],
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[PinchRecognizer, {enable: false}, ['rotate']],
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[SwipeRecognizer, {direction: DIRECTION_HORIZONTAL}],
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[PanRecognizer, {direction: DIRECTION_HORIZONTAL}, ['swipe']],
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[TapRecognizer],
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[TapRecognizer, {event: 'doubletap', taps: 2}, ['tap']],
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[PressRecognizer]
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],
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/**
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* Some CSS properties can be used to improve the working of Hammer.
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* Add them to this method and they will be set when creating a new Manager.
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* @namespace
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*/
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cssProps: {
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/**
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* Disables text selection to improve the dragging gesture. Mainly for desktop browsers.
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* @type {String}
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* @default 'none'
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*/
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userSelect: 'none',
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/**
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* Disable the Windows Phone grippers when pressing an element.
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* @type {String}
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* @default 'none'
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*/
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touchSelect: 'none',
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/**
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* Disables the default callout shown when you touch and hold a touch target.
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* On iOS, when you touch and hold a touch target such as a link, Safari displays
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* a callout containing information about the link. This property allows you to disable that callout.
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* @type {String}
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* @default 'none'
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*/
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touchCallout: 'none',
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/**
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* Specifies whether zooming is enabled. Used by IE10>
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* @type {String}
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* @default 'none'
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*/
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contentZooming: 'none',
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/**
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* Specifies that an entire element should be draggable instead of its contents. Mainly for desktop browsers.
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* @type {String}
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* @default 'none'
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*/
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userDrag: 'none',
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/**
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* Overrides the highlight color shown when the user taps a link or a JavaScript
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* clickable element in iOS. This property obeys the alpha value, if specified.
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* @type {String}
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* @default 'rgba(0,0,0,0)'
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*/
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tapHighlightColor: 'rgba(0,0,0,0)'
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}
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};
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