Latest updates from IceHrmPro
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67
web/node_modules/hammerjs/src/expose.js
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67
web/node_modules/hammerjs/src/expose.js
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assign(Hammer, {
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INPUT_START: INPUT_START,
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INPUT_MOVE: INPUT_MOVE,
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INPUT_END: INPUT_END,
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INPUT_CANCEL: INPUT_CANCEL,
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STATE_POSSIBLE: STATE_POSSIBLE,
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STATE_BEGAN: STATE_BEGAN,
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STATE_CHANGED: STATE_CHANGED,
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STATE_ENDED: STATE_ENDED,
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STATE_RECOGNIZED: STATE_RECOGNIZED,
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STATE_CANCELLED: STATE_CANCELLED,
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STATE_FAILED: STATE_FAILED,
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DIRECTION_NONE: DIRECTION_NONE,
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DIRECTION_LEFT: DIRECTION_LEFT,
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DIRECTION_RIGHT: DIRECTION_RIGHT,
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DIRECTION_UP: DIRECTION_UP,
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DIRECTION_DOWN: DIRECTION_DOWN,
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DIRECTION_HORIZONTAL: DIRECTION_HORIZONTAL,
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DIRECTION_VERTICAL: DIRECTION_VERTICAL,
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DIRECTION_ALL: DIRECTION_ALL,
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Manager: Manager,
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Input: Input,
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TouchAction: TouchAction,
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TouchInput: TouchInput,
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MouseInput: MouseInput,
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PointerEventInput: PointerEventInput,
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TouchMouseInput: TouchMouseInput,
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SingleTouchInput: SingleTouchInput,
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Recognizer: Recognizer,
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AttrRecognizer: AttrRecognizer,
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Tap: TapRecognizer,
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Pan: PanRecognizer,
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Swipe: SwipeRecognizer,
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Pinch: PinchRecognizer,
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Rotate: RotateRecognizer,
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Press: PressRecognizer,
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on: addEventListeners,
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off: removeEventListeners,
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each: each,
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merge: merge,
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extend: extend,
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assign: assign,
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inherit: inherit,
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bindFn: bindFn,
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prefixed: prefixed
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});
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// this prevents errors when Hammer is loaded in the presence of an AMD
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// style loader but by script tag, not by the loader.
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var freeGlobal = (typeof window !== 'undefined' ? window : (typeof self !== 'undefined' ? self : {})); // jshint ignore:line
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freeGlobal.Hammer = Hammer;
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if (typeof define === 'function' && define.amd) {
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define(function() {
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return Hammer;
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});
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} else if (typeof module != 'undefined' && module.exports) {
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module.exports = Hammer;
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} else {
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window[exportName] = Hammer;
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}
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